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Simcity builds
Simcity builds












simcity builds
  1. #Simcity builds how to#
  2. #Simcity builds manual#
  3. #Simcity builds full#

(It's too bad the SNES Mouse was still another year into the future.) The SNES control pad is still quite functional, but the Million Dollar Code (and some other tactics in this guide) obviously won't work for computer users. Still, your control pad moves a pointer on the screen, very much like having a mouse.

#Simcity builds full#

The Super NES controller has only 8 buttons and a control pad, compared to computer versions having a full keyboard and mouse. Compare the Commodore 64 or Macintosh (Apple System 6) versions and you'll see the Super NES version is actually pretty good. But there are a few differences between the SNES version and the computer versions: So if you're playing a computer version, you can still get a lot out of this guide. The rules are the same, the object is the same, and the general procedure to get things done is the same. Computer - Generally, SimCity is SimCity, no matter what platform you use.

simcity builds

The Wii version allows you to bypass "The Infamous Startup Bug." More details on that coming up in Section 6.

#Simcity builds manual#

(If you want the original manual anyway, I have it here.) It's not as detailed as the original 86-page instruction manual, but it's enough to get you started. Press the "Home" button on your Wii controller or remote to access the game's built-in Operations Guide. You'll find a list of your options, as well as pros and cons for each, in Section 2. You can't hook up SNES controllers to the Wii. However, there are three very important differences you need to know about - the last two are actually very cool. For the most part, the Virtual Console version is a direct replica of the original. Super NES vs. Wii Virtual Console - There really aren't many changes. That's why I decided to keep the SimCity SNES page going. While those sites continue to evolve around the latest games in the series, my site is, to the best of my knowledge, the only one that ever covered the Super NES version of the original SimCity in such detail, and even in 2021 this page continues to get decent traffic. Since then, many other gaming sites have popped up, created by people who have more time for video games than I do. My "SimCity 2000 Tip of the Week" was one of the first features on the website. At the time, I was in high school and I had a lot more time for video games and computer games then. I was 16 years old when I started Peter's Place. Las Vegas and Freeland: The two unlockables you can't play until you solve the first six scenarios Solutions to beat all 6 scenario cities, with plenty of time to spare for other improvements

simcity builds

#Simcity builds how to#

Wiping out Pollution, Unemployment, Crime, Traffic and other issues your Sims complain aboutĪ major pain in the neck! What causes it and how to avoid it. Section 5: Battling Common SimCity Problems so well-hidden, it took players nearly 18 years to find it! Million Dollar Code, good zoning strategies to help you build a MegalopolisĬheck out the many features in the Debug Menu. Why I'm still maintaining a guide for a game from 1991 Until then, you'll just have to scroll up and down to find what you need. I will eventually have the table of contents link to anchor points within this page. Some of the images may be missing, and some links may not work during this transition period - but the entire guide is now on one single (really long) page, rather than being split into separate pages. I've moved my websites to a better hosting provider, but I can't host as many websites as I had on the old host, so I'm merging the SimCity guide into. NOTE: I am currently in the process of moving this page over from my old website,.














Simcity builds